RA Studio
only an experienced person has his on film styles
Sunday, September 18, 2011
Friday, August 27, 2010
The Sixth Sense Review
![]() |
| The sixth sense |
Friday, August 6, 2010
Avatar Technology What is it? What are some of the prototypes? What can it do for us? What is the Future? Definitions
- Originally the term avatar came from Hindu mythology and is the name for the temporary body a god inhabits while visiting Earth.
- Avatar can also denote an embodiment or concrete manifestation of an abstract concept.
- Avatar was first coined for use in describing users' visual embodiment in Cyberspace by Chip Morningstar in the early days of Habitat back in 1985.
- Simply put, an avatar is You, or at least a facsimile of you. It is a graphical image of a user, representing yourself or someone else on a computer screen. Think of an avatar as your alter ego in the virtual world of cyberspace.
- It is your body double in Cyberspace, your presence in the virtual communities growing inside two and three dimensional virtual worlds online.
- Another kind of avatar is sometimes called an agent, a character, or a bot. This is a graphical personification of a computer or a process that is running on a computer.
- Avatars, or virtual representations of living creatures, and their networked environments, represent the next major wave in online communications.
- The avatars are usually visual representations of other software processes.
- Unlike virtual reality technology, 2D and 3D virtual worlds require no special gloves, visors or hardware gear.
- Avatar technology can offer its share of technological benefits. For example, it is less bandwidth-intensive than regular Internet applications.
- However, there are some technology issues that must be addressed if avatars are to become commonplace.
- Damer's company is working with a health insurance company in Europe. They want to have a virtual community for their customer base where people can come to their headquarters.
- Damer says that,"They represent a brand new meeting of human communications. The virtual worlds are worlds where people come to socialize, where people come to build cities, work, and try utopian experiences; to build together and learn together."
(Genius Grabs "Best Episodic Performer" award thanks to the Avatars 98 Judges.
http://www.planet9.com/indexie.htm)
- Avatar technology is much better than Video Conferencing
- It works well with Intranets that do not support Video Conferencing traffic
- VRML avatars work with existing systems quite nicely
- Avatars can prevent information bottlenecks due to personality clashes
- Avatars can express emotion through facial expressions and body posture, and can point at artifacts being discussed. In other words, people can bring their stuff, like files, to an avatarmeeting.
- Avatars can act as personal representatives to maintain a sense of presence and cohesiveness within workgroups when members are absent.
- Avatars are effective when co-worker information is very time critical (as in engineering development teams) or in which a sense of human presence is important, as in sales.
- Can connect global offices and allow all employees to instantly connect to company data and archives.
- Networks will address the chaos of information overload by providing individuals with the ability to tailor how they communicate with others.
- It will be done by gathering, managing, and organizing information so it will be more accessible and more useful to individuals than ever before.
- Using avatars that will provide the filtering, tuning, adjudication, and other flow controls on information.
- Products from companies such as BlackSun Interactive, Integrated Data Systems, and Superscape coincide with a growing awareness of business uses for avatar technology.
- It is expected that future generations of online users will enter bot (agent) or avatar (live people) inhabited spaces for help in the customer support sense, or in the library reference sense.
- Governments have no choice but to keep up with big business and the tools that are used to conduct transactions.
- By employing avatar technology and incorporating it with scenarios, it can help us see the other side of issues: the proverbial ‘walking in another’s shoes.’
-- Bruce Damer
- Avatar technology
- There is the added problem of very little information being accessible to those who want to learn more about thetechnology.
- And problems with terminology.
- Global considerations
- Travel restrictions
- Service in the 21st Century
- Better use of time, and using technological fixes to improve the way we do business
- Information explosion needs filtering
- Commodification of the Internet
- Saves money in customer service telephone infrastructure and long distance fees
- Strong ties to Knowledge Management
- I would like to thank the following people for contributing information, clarification, or examples of avatar technology:
- Bruce Damer, President and CEO of DigitalSpace Corporation
- David Colleen, Chief Architect, Planet 9
- Dr. Pattie Maes, MIT Media Laboratory
- Dr. Thomas Stewart
- Dr. Bill Truran
- And Howard Rheingold, for his support
Friday, July 30, 2010
Film Editing - Things an editor must know
I' am posting this note for those people who would be interested to know what EDITING is. I feel every aspiring editor must know this, so please read it and understand!
FILM EDITING, MOVIE EDITING, VIDEO EDITING - Editing is a true art form. The editor strives to impart visual variety to the picture by skillful shot selection, arrangement and timing. He recreates rather than reproduces the photographic event to achieve a cumulative effort often greater than all the actions in individual scenes put together.
Below are some of the basic ideas underlying techniques.
TWO BASIC METHODS TO EDIT A FILM
Continuity Cutting
-- Storytelling is dependent upon matching consecutive scenes
-- Consists of matched cuts in which continuous action flows from one shot to another and cuts away in which the action shown is not a portion of the previous shot
Complication Cutting
-- Storytelling is dependent on the narration and the scenes merely illustrates what is being described
-- Soundtrack holds the narrative together so things actually make sense
Many editors prefer to make their cuts on movements so that the actual switch from one shot to another is masked by the action
A motion picture is a custom-made jigsaw puzzle in which filmmakers fashion the individual pieces. Each piece requires special attention so that it will merge harmoniously with pieces surrounding it.
EACH SHOT SHOULD MAKE A POINT
Make them laugh or make them cry, but make them care.
PUT YOURSELF IN THE PLACE OF THE AUDIENCE
1) What is the audience going to be thinking at any particular moment?
2) Where are they going to be looking?
3) What do you want to them to think about?
4) What do you want them to feel?
Any fisherman can tell you that it's the quality of the bait that determines the kind of fish you catch. You can only end up with a great film if you bring quality footage into the editing suite.
Editors chop the film into pieces and create a heart and soul.
THE AUDIENCE ACCEPTS CUTS BECAUSE THEY RESEMBLES THE WAY IMAGES ARE JUXTAPOSED IN OUR DREAMS.
CUT WHENEVER YOU BLINK -- OBSERVE YOUR OWN PATTERN AND USE IT TO MODEL YOUR CUTTING
What is causes people to blink?
Start a conversation with somebody and watch when they blink.
The listener will blink at the precise moment when they get the idea of what you are saying. Blinking interrupts the apparent visual continuity of our perception
THAT'S HOW YOU CUT YOUR FILM
The rate of people blinking is geared to their emotional state. The more excited you are, the more you blink. Notice the number of cuts in an action film as opposed to a comedy or romance, and you'll see what we mean!
One of the tasks of a film editor is to become sensitized to the rhythms that the actor gives you.
NOTICE WHEN AND WHERE THE ACTORS BLINK - IT WILL GIVE YOU CLUES TO THE FLOW OF THE SCENE AND HELP YOU DECIDE WHERE TO CUT
THREE STEPS TO APPROACHING CUTTING WHEN FILM EDITING
1) Identify a series of potential cut points.
2) Determining what effect each cut point will have on the audience.
3) Choosing which of these effects is the correct one for the film.
The job of the film editor is to anticipate and to control the thought process of the audience, to give the audience what they want before they ask for it.
DIGITAL ADVANTAGE
We've moved into the age of digital film editing, where you can finish a film as fast as you can move a mouse. The advantages are:
a) Increased speed
b) Reduced cost
c) Fewer people in the editing room
d) Easier access to the material
e) Director can easily review all of the material
f) More civilized working environment
g) Special effects
An editor is not cutting a film, they're joining a film.
With the material you receive from the director, the editor also receives the potential to make a lot of movies. Your first task is to choose what movie you are making.
ALWAYS TRY TO DO THE MOST WITH THE LEAST
The audience will only remember how they felt more than what they saw. They will remember what they saw if they felt strongly in that moment.
AN IDEAL CUT IS THE ONE THAT SATISFIES THESE SIX CRITERIA AT ONCE:
1) It is true to the emotion of the moment.
2) It advances the story.
3) It occurs at a moment that is rhythmically connected to the flow of the film.
4) It is connected to the eye-trace, the location and movement of the audience focus.
5) It connects to the stage line, two dimensional plane of screen.
6) It respects the three-dimensional continuity.
EMOTION when making a cut is what you should try to preserve at all costs.
If you have to sacrifice anything - rhythm, continuity, for EMOTION - DO IT!. Of the three, EMOTION AND STORY ARE MOST IMPORTANT. The audience will forgive - or not even notice - continuity and rhythmic inconsistencies as long as they are engaged by the story.
Watch Goodfellas for a film riddled with continuity errors -- but who cares? You remain engaged by the story, and the errors don't even register.
Never accept less when more is available to you
Give up something, but don't ever give up EMOTION.
Put yourself in the place of the audience:
- What is the audience going to be thinking at any particular moment?
- Where are they going to be looking?
- What do you want them to think about?
- What do you want them to feel?
THE FILM EDITOR ALWAYS NEEDS TO COME IN WITH A FRESH LOOK
They see the picture for what it is - not how it got there. A director may see what he intended to shoot, but it's the editor's job to see what's actually on the film.
THE DIRECTOR IS THE DREAMER AND THE FILM EDITOR IS THE LISTENER. AFTER WARDS, IT FLIPS. THE FILM EDITOR NEEDS TO REMAIN FRESH FOR EACH SEQUENCE
Most times if there is a problem, it's not in the scene itself but probably the scene that happened five minutes before.
The perfect film strikes you as though it were unwinding behind your eyes and your eyes were projecting it themselves so that you were seeing what you wished to see. Film is like thought. It's the closest to the thought process of any art form.
Walter Murch, Film Editor
(Apocalypse Now, The English Patient, Cold Mountain)
"When I assemble a scene for the first time, I do it silently. Even a dialogue scene, I'll cut without listening to the sound because it tunes me more closely into the body language and the little tiny things that an actor does. If you're listening to what they're saying, you're a little blind to them. I feel I'm a hunter and I need my night vision goggles in a scene, so I edit silently."
"An editor is a performer and the editor comes up with a version of a scene, just like an actor comes up with an interpretation of a character. And the director that is presented with that as a fact either accepts it, rejects it or says 'That's very good but what if we modified it in this direction?' The difference, of course, is that the director and editor are in the same room for months and months and months on end with the same material. So you really have to be almost part of the same organism. You have to get along on a human level."
"I take my cues from the director, from the script, from what the actors are doing and the rhythms they're doing it in. I try to find the one or two key actors who are setting the tone for the film. I find the rhythm that they're doing things in and use that to influence my own rhythms. Once you begin to really feel these rhythms, you can extend them into areas that may have few or no actors in them. For example, say you have a shot of a landscape, how long should that be? It depends on what the rhythms of the film have been up until then."
Thank you for reading!
Saturday, June 19, 2010
fear fever
Director:Rahul
Cinematography:Sadham
Editing &Sound mixing:Ranjeet
"FEAR FEVER" is a short film which made me to show off to others as an "film editor".I worked out this film with my senior Rahul,the director. I was made as a part of this short film making as an editor.I thought of making my first shot as an editor to be the best one.I even had interest in sound mixing andso i made the same along with the editing work.I tried to give a real film-look and I hope that it came out well.
There is an early morning scene with the twittering birds and rising of our sun god in this short film.But the director was not able to shoot this scene and it didnot fulfill his expectations.So,I tried to make this scene lively and realistic in CG(Computer Graphics) inorder to fulfill director's expectaions and the scene came out to be realistic. :):)
FLIM TRAILER
http://www.youtube.com/watch?v=HDyLtr_oon8
FLIM
http://www.youtube.com/watch?v=3mY_Tm5An7c
Thursday, January 7, 2010
What is the first step to becoming a filmmaker?
I am an editor and maybe have a little advice for you. DON'T DO IT!!! No, just kidding. It is a great deal of hard work though--and very little glamor. You don't have to go to school, although school is fun and a good learning and growing experience in general. But the best school is doing it. In other words, instead of spending thousands of dollars a year for four years, just volunteer at a film company, and help them.
You must do and be a few things:
Reliable--always show up on time, do what you say you will do, be efficient and good natured, and communicate with your boss openly. Call them if you will be late, and always be ready emotionally to work.
Work hard--This is what will get you respect (and possibly, future work). Believe it or not, it is difficult to find good workers in Los Angeles. There are plenty of workers, but not plenty of reliable, hard working, high-energy workers.
